VR Minigolf
A tiny WebXR minigolf game in WebXR. It's just an exercise in doing something with WebXR, it's not a fully fledged game but it's fully playable.
Tested on Oculus browser.
Controls
- Move by teleporting using forward in the left controller analog stick
- Press X/A to spawn a ball
- Change which hand holds the club by pressing the trigger button of the hand you want to use
It's heavily inspired by Walkabout minigolf (like the dynamic club height), it's a great game, go buy it!
Bugs
- If you swing the club too fast, most of the times the collision is not detected (I know why it happens, but dont't have the time or willingness to fix it!)
- Sometimes the ball doesn't detect the collision with the level
Credits
Design and programming by Luis Parravicini
Assets used:
- RPG Poly Pack - Lite Free low-poly 3D model by Gigel
- summer ambience by waweee
- golf_hitting_ball.wav by inbeeld
- swoosh39.wav by kwahmah_02
- Golf ball.wav by TarynMichele01
Status | Prototype |
Platforms | HTML5 |
Author | mulitasoft |
Genre | Sports |
Made with | Unity, Blender |
Tags | Blender, Golf, Oculus Quest, Unity, Virtual Reality (VR), webxr |
Average session | A few minutes |
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